[STRATEGY] So, with the new update, can we discuss what's best for defense in clan castles?

10:28 AM

So when the poison spell came out, my clan (and almost all other clans we faced) began using dragons in our clan castles, with lava hounds in the higher bases. The thought process behind this was that the poison spell wouldn't affect dragons and lava hounds much, and would rather just waste our attacker's time.

Now with the update, the poison spell is boosted (at least to my understanding) to be way more effective against dragons, and lava hounds can't even attack air troops.

So, what's best for clan castles now? Beforethe dark spell update, my clan generally used a combination of balloons, minions, archers, wizards, and sometimes witches. The thought process behind this combination was that the troops movement speed all varied between each other so the troops would be difficult to get out of the clan castle as well as lure to a single spot, grouped together.

Would this combination be best for clan castles now? Or are there any other combinations you or your clan use that seem effective?

submitted by piccolom
[link] [39 comments]