[IDEA] "ATTACK" button in farming raids
7:10 AMEveryone hates a misclick while "nexting." Ruins your life completely. You've got your army composition set, you have troops cooking for your next raid, pushing trophies to get in a higher league, you have an hour or so to get your clash on before you know, responsibilities, obligations, life happens, them BAM! It happens. You misclick. You didn't want to raid this base! It is a MAX town hall 10! It has no loot! You were so close to the next league! Your heart sinks. Not only do you have to reorganize your army comp and re-do your barracks, you just dropped 37 trophies! This is a waste of valuable time, and time is the most valuable commodity in CoC.
I believe an attack button would greatly decrease unwanted misclicks. Players should not have to be careful while evaluating a base, making sure to zoom out properly or not tap the screen outside the base when dragging your finger to move the base around. I have also seen a number of posts about that little area below the next button ruining someone's day.
So Clash Gods, give us an attack button. Put it in the bottom middle of the screen to complement the next button. Let us poke and prod and zoom and drag without worry or fear of dropping an archer when we don't want to!
I have read through the discarded ideas section and this wasn't there, unless I missed it. I am sure this has been brought up on other forums. It was definitely posted on this subreddit 6 months ago: http://ift.tt/1vzTLAw
So come on SC I KNOW you guys and girls have thought about it! A little code here, a little patch there, yadda yadda yadda, ATTACK button! Make our lives easier!
Clash is love, Clash is life
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